![]() ![]() ![]() ![]() One obvious example lies in the depiction of stone on the cliffs of Whitby or amid the broken walls of Carfax. More, the texture helps mirror that of the subject matter. Watercolor paper little resembles the glossy sheets of this or any other graphic novel. Another is in the texture of the original artwork. Part of the effect lies in the total absence of dialogue or thought balloons. Individual illustrations (one is tempted to call them simply paintings and leave it at that) often have no borders per se. It looks more than anything like a collection of watercolor paintings inspired by a particular retelling of Dracula. But not really what we see here.įor one thing, this graphic novel very nearly eschews panels. The idea seems to bring to startling life the descriptions of the book. Most such adaptations try to get as much of the original story aspossible amidst the pages. As such, in some ways it seems the most faithful to the medium of the graphic novel. However, the narrative remains first and foremost something given via images rather than words. Published by Marvel Comics in 1986, the written adaptation vaguely resembles that of the Frank Langella feature. One, however, stand out above all others for the sheer beauty of the artwork.ĭracula: A Symphony of Moonlight & Nightmares emerged from the pen and brush of Jon J. Graphic novels and comic book versions of Bram Stoker’s novel continue to become available. ![]()
0 Comments
Leave a Reply. |